Showing posts with label final fantasy. Show all posts
Showing posts with label final fantasy. Show all posts

21 July, 2015

Gaming for 17.06.15 - 21.07.15

Gaming for 17.06.15 - 21.07.15

PS3:
Atelier Shallie: Alchemists of the Dusk Sea
Ar nosurge: Ode to an Unborn Star
Hatsune Miku: Project DIVA F 2nd

PC:
Final Fantasy 13
Final Fantasy 13-2
Dragon Age: Inquisition
Darksiders
The Witcher 3: Wild Hunt
Fallout: New Vegas
Terraria

PS Vita/TV:
Tales of Hearts R
Conception II: Children of the Seven Stars
Mind Zero

Not only is this over a month since last time, but I also have nothing to say. Brilliant.

29 December, 2012

This Year in Gaming - 2012


When asked what my Game of the Year is, it's never an easy decision. As someone who games for the majority of their day, I go through a lot of games, borrowed or owned. It's not often a game is played regularly through the year. One plays a game, plays the hell out of it if I like it, then moves on to different games. I guess the first thing to do is to take a look at the games which have come out this year.

I'll start with the Vita, for no real reason. It came out in December of 2011 in Japan, but 2012 everywhere else. I only recently got it as a gift from an old friend of mine and I was amazed and thrilled to get it. I have three actual games for the Vita, though I guess five if you count two free ones I got through the PSN+. The hard copy games I have are Lego Batman 2, Persona 4 Golden, and Zero Hour: Virtue's Last Reward. The two I got on PSN+ are Gravity Rush & Uncharted: Golden Abyss.

Uncharted I didn't really like too much... it seemed weird to move and take action, but I haven't played it a lot to really form anything other than a first impressions.

Gravity Rush is really amazing, but I just haven't had the time to dedicate to it. I really want to play more of it though.

Lego Batman 2 is all right at best. I used to be a huge Lego fan, but after a few games it just got really old. It came with the Vita though so for a bit it was the only Vita specific game I had.

Persona 4 Golden is fucking amazing. I want to do a review for it in a few weeks so I'll leave it at 'fucking amazing' for now.

Virtue's Last Reward is incredible as well... it's the sequel to 999 and just blows me away. I haven't beaten it completely yet, but will do a review for it as well when the time comes.

The second most recent game machine I got was a 3DS back in May for my birthday. On an amusing note, I decided to conduct a small experiment on how long it would take my nephew to realise I had a 3DS without me mentioning it at all. He's usually pretty observant so it amused me to conduct this. It wasn't NOVEMBER that he realised the DS sitting on my couch was actually a 3DS. Anyway, I actually don't have a lot of 3DS games despite the length of time I've had this hand-held. My 3DS games are Resident Evil: Revelations, Resident Evil: The Mercenaries 3D, Theatrhythm Final Fantasy, and Tales of the Abyss. There are some games on my DsiXL that I would have liked to put on my 3DS, but the DS's require you to use an internet connection setting that my router doesn't allow so... I can't really xfer them. I'll start by saying that I very rarely use the 3D function because it hurts my eyes a lot. I mean a lot. After maybe 10 minutes I get a headache and it's not long before migraine city starts sparkling around my room. That being said, all my thoughts are regarding a non 3D view of the game.

Tales of the Abyss is a great port. Everything looks awesome and the story is fine as ever. It's been ages since I last played this game and I really love playing it again. The additions they've made and controls they've added really shine.

Theatrhythm Final Fantasy is a terrible addiction to me. Mixing rhythm games and Final Fantasy is a drug on par with the most addictive. Also, the graphics are so cute!

The two Resident Evil games haven't got much play from me because the controls anger me greatly. It's very hard to play a RE game on a hand-held, but I love the series and am determined to get through them. The story for Revelations intrigues me and I want to find out how it ends!

Now that the handhelds have had their glory time, I'll mix up the rest of 2012's consoles and we'll start off at the top with Final Fantasy13-2. It came out, here, in Feb and I did a review for it. I did review Final Fantasy 13, albeit the 360 version, and didn't have the most positive things to say about it... it was a lot of small things that kind of brought it down. I have recently started it again on the PS3 and my view of it is a little better, but this is about Final Fantasy 13-2, though I will leave this short as my views on it can be read in my review.

Feb also brought us Kingdoms of Amalaur: Reckoning. I tried to like this game, I really did, but it is just awful. I can't stand it. I really, really hate this game. From the voice acting to the graphics to the HUD to the quests. It's like an MMO that failed to be an MMO (I know it was slated to be an MMO in fact) and failed again trying to be a single player game. It's empty, lifeless, and feels like a watered down Skyrim in every way. I know people who adore the game, but I really just fucking hate it.

Dear Esther I will include because it is a game in a technical sense. It's a story that takes you through a puzzle of mazes in an intriguing and sombre fashion. The story is sad and finds you feeling sorry for everyone in the end. I had to play it twice to get the whole story because I missed a few things. The graphics are lovely and the music is spectacular and haunting.

Mass Effect 3. Well this game sure had it's share of controversy, but fuck that, seriously. I really enjoyed the endings provided and the expanded ones were even better. The graphics were solid and fantastic, the music was extraordinary, and the story was just great. I enjoyed playing Mass Effect 3 so much and the DLC was even more awesome. I haven't got the Omega DLC yet as it's holiday time and money is tight, but I will definitely get it and play it for sure. There's no question. I loved Mass Effect 3 and it's definitely a contender for my game of the year.

Another contender for GOTY is Journey. A PSN game that came out with March and blew me away. Hands down is has the best and most beautiful graphics of any PSN game I've seen and maybe of any game, period, I've seen. Music as well.. I couldn't believe how spectacular this game was, but coming from the same guys who made flOw and Flower... it can only get better from there.

Silent Hill: Downpour was my first platinum trophy and well deserved. I did a review of this game, but a review can hardly relay what an amazing experience this was. I'll leave this short as all my views on it can be read in the review.

Tales of Graces F came out in August here, much behind it's US release which was March. Regardless, this game blew me away. The last Tales game we got was Tales of Vesperia, which was my first 1,000 gamer-score game on the 360 back in the day. Graces F did not fail to live up to amazement. I've not yet platinum'd the game yet, but I felt I had to take a break as I have save files adding up to 500+ hours in it and I was starting to perform artes in my sleep. The graphics are wonderful, the music is solid and addictive, and the story is really quite amazing. It caught me by surprise in more than one place.

Resident Evil: Operation Raccoon City came out earlier this year, but I only got it in Nov, I think. It's a great game, but a great game that I need t go through in small portions. I enjoy it, but I don't enjoy it for hours at a time and that's fine. A game doesn't have to entertain me for six hours at a time to be a good game. The graphics are quite good, the game-play it really nice, especially with friends, and the music is RE typical... not amazing omg, but not terrible. It's all right, but I will, more often than not, turn it off in favour of my own music.

The Silent Hill HD collection came out this year and a friend got it for me, and it's more than not, pretty great. There were a lot of issues when it first came out, but I didn't go through them as I didn't have the game at the time. The glitches and lag and bugs have been mostly fixed and it's not terrible. They changed a lot of the voices and such, but I don't really care. I have no special place for the original voice acting and I think the new voices are good. Not a ghastly port, but they could have give it some more time and did better.

Blacklight: Retribution is a game I was very much in to for about two weeks. After that I just... didn't want to play really. The graphics were nice, the progression and levelling up were all right and the matches weren't too bad, but it was just mediocre on all fronts and eventually just bored me.

Devil May Cry HD is amaaaaaaazing. As it's a compilation and HD re-release of the first three games (Special Edition version of the 3rd) it can't have my game of the year slot, but if I included re-releases then it would get the award hands down. Graphics: improvements and amazement. Audio: Fabulous. Story: Awesome as ever. I really loved this HD collection.

I spent so much time waiting for Xenoblade Chronicles to come out that I was almost in tears when I received it in the post. It was so good for a little while, despite the horrible, horrible graphics and almost intolerable voice acting. The story was intriguing and the combat was almost perfect. The side quests and missions were fantastic and the weapons and upgrade system was addictive. I spent so much time in the game until I just couldn't do it any more. I hated looking at the game because the graphics were just trash. I hated listening to the voice acting because it was so put on. I stopped playing it and eventually traded it in for another game and I really don't find myself yearning for it at all. I am so sad it came out on such a shitty graphic system.

The Witcher 2 was released on the 360 earlier too and it was pretty great. I'd got it on the PC, previously, and didn't really like it. At the time my PC couldn't run it too well so I had issues, but on the 360 it was really great. I enjoyed the graphics, music, and the voice acting was great... really the best thing about it was the voice acting. I went though one of two story-lines and always meant to go through the other, but after I beat it, finishing all the side quests I could, I didn't really want to go through it again. Eventually, it took the trade in route.

Diablo III also came out this year and I really enjoyed that game for a while. After Hell mode, though, it just gets too hard and looses it's fun. Things that hard just aren't appealing to me... I like a challenge, but I don't like beating my head on an unbreakable wall. The graphics are really great, the audio was nicely done, and the story was pretty cool. I might just pop back in there to start up a new character some time soon

Ys Origin is a great game, but the controls are a little wonky. I might try to hook up my xbox controller and see how it goes. It's full of cute sprites, 16 bit musics, and a story of Ys that I haven't played yet. 

Penny Arcade Adventures 3 also went a different route this time by giving us sprites and bitty music, but it was fantastic. It was a great direction they took and the writing was superb as usual.

I was more disappointed in The Secret World than I was happy about it. I loved playing it, but the graphics had all kinds of problems and it really just ruined the experience. The levelling system was great and the stories were really quite fantastic. I even recorded some Youtube videos for questing... I really enjoyed the game until the graphics just began crashing me so much. I heard its gone F2P now, but I also hear the graphics issues aren't sorted. How sad.

The Last Story is definitely my most disappointing game of the year. I waited so long and had such high hopes for this game and then I got it and it was just so terrible. Everything about it was terrible. There isn't one good thing I have to say about the game. I was just so crushed... all that waiting for such a good prospect of a game came crashing down. Such a let down.

Black Mesa was finally released this year and I love it! Technically it's a re-release so no GOTY for it, but omg it it so good! They did such an amazing job of this remake that it's almost like a new game and all the super achievements are just wonderful.

Borderlands 2 is also a contender for my GOTY. I'm going to do a review of it so I won't go into too much detail about it here, but oh man it's wonderful in every way.

When Torchlight II was in beta, I did a review of it, and I gotta say that it only got better. A review is in the works for this too so I won't say a lot regarding it, but I love this game and keep meaning to get back to it.

Resident Evil 6 grabbed a platinum for me and is also a contender for GOTY. This game is amazingly good in all ways. It caught so much flack, but fuck them. This game is amazing in every way. Music, graphics, story, game-play, combat, exploration... even the Mercenaries section was amazing and I don't usually play the Mercenaries. Will be doing a review soon for it.

Dishonored has yet to be finished by me, but I've made it a good distance through. It's such a bizarrely wonderful game. Graphics, audio, and story are all wonderful and some choices in the game make me really think that I am a terrible person lol. It's great when a game can make me question my own morals. Game-play is fabulous as well. I look forward to finishing this game.

Halo 4 came out towards the end of the year and though I haven't personally beaten it yet, but I have played a good deal of it and I've watched my nephew, niece, and sister play shit tonnes of it over here. It's a great game. The story is captivating and I love the graphical improvements. The combat is greatly improved as well, but I hate that they moved the melee again... I wouldn't say it's game of the year, especially since I've not felt compelled to beat it myself, but it's a beautiful and intriguing game with a story that is fantastic.

Man, I know I've missed something, but I can't think of it right now. So let's see what my categories are and what I've chosen:

Best Music: Journey
Runners Up: Dishonored, Silent Hill: Book of Memories/Silent Hill: Downpour
Note: Theatrhythm Final Fantasy would be the winner, but it had no original music, only music from other games, so there was no new and original tunes

Best Graphics: Final Fantasy 13-2
Runners Up: Borderlands 2, Journey
Note: There were so many good graphical games this year, it was hard to choose.

Best Combat: Borderlands 2
Runners Up: Silent Hill: Downpour, Resident Evil 6
Note: This was also hard to choose as I loved the combat in ME3 and H4 a lot as well.

Best Story: Silent Hill: Downpour
Runners Up: Mass Effect 3, Halo 4
Note: A lot of good stories this year, just because one isn't listed, doesn't mean it wasn't good. I just liked some others better.

Best Overall Gameplay: Tales of Graces F
Runners Up: Final Fantasy 13-2, Borderlands 2
Note: It's hard to find a game that has a great mesh of combat and movement for me as my hands are so twitchy from nerve damage.

Best Re-Release: Persona 4 Golden
Runner's Up: Devil May Cry HD Collection, Tales of the Abyss
Note: Although there was a lot of things added to Persona 4 Golden, it is still a re-release of the game, just with some additions.

Biggest Disappointment: The Last Story
Runners Up: Xenoblade Chronicles, The Secret World
Note: TSW was such a disappointment because of all the graphical issues which made it almost impossible for me to play or enjoy.

Worst Game: Kingdoms of Amalaur: Reckoning
Runner's Up: The Last Story, Uncharted: Golden Abyss
Note: Actually not a lot of truly bad games this year... not that I played at least.

Game of the Year: Borderlands 2
Runners Up: Resident Evil 6, Silent Hill: Downpour

And there you have it. Borderlands 2 was the best game, for me, this year. I enjoyed a lot of games and had a great time gaming this year and all my decisions are purely based on my own opinions. Silent Hill: Downpour became one of my all time favourite games this year, taking the place of Silent Hill: Homecoming at number 10, but it wasn't the very best of the year. It was a great year for gaming and there are still games from this year that I haven't yet played. I hope to play them and more in the upcoming year. 

16 April, 2012

This Week in Gaming 9 April 2012 - 16 April, 2012


Top Three Games:
The Elder Scrolls 4: Oblivion (PC)
MGS HD Collection: Metal Gear Solid 2: Sons of Liberty (PS3)
Xenoblade Chronicles (Wii)

DS:
Final Fantasy XII: Revenant Wings

PS3:
Deus Ex: Human Revolution
MGS HD Collection: Metal Gear Solid 3: Snake Eater

PC:
Star Trek Online

13 April, 2012

Final Fantasy XIII-2


So, I wanted to wait a little while to do my Final Fantasy XIII-2 review so that I could go through a little bit of the DLC that was promised to us. Now that that has occurred, I'll proceed. First of all, because I wanted to get XIII-2 on the PS3, I got XIII on the PS3 & traded in my 360 copy. This pained me a little as I only had two more achievements to get in the 360 version to get 1000/1000, but I knew I wouldn't be going back to that game. The PS3 version of the game is much nicer, more beautiful, and seems to run better, but it just might be that I hadn't played it in over a year when I got the PS3 version. As an added bonus, a save file from XIII got me some extra things in XIII-2.

Kupo!
The graphics have not failed to impress me and even though they aren't too incredibly different from XIII, they seem crisper and more fluid. Blu-ray also makes it even more lovely and I can appreciate the difference. The scenery, however, is where it really shines. Although the characters look mostly the same, the graphics of weather, flora, and fauna are so much nicer. I was very impressed at the weather in particular. There is one place that you can control four different types of weather and it's just amazing. It seems like a small thing, but I really enjoyed it when it rained, or when the thunder cracked. Oh man, it was great. Along with the crackling thunder were the other sounds of the game, obviously. Done well, as usual; I can't really see them screwing that up, but I am really torn with the music in XIII-2. Some of it is exceptional and some of it is just the worst ever. Whereas the majority of the voice acting was splendiferous, I really, really hated Chocolina's god damn voice. Every time I had to talk to her I just wanted to brick her. Serah's voice was all right... annoying, but well delivered. Noel, Hope, and Caius were my favourite voice work in 
What is Serah looking at?
this one. Just so precise and wonderful to listen to. And footsteps? Nope! I'm going to diverge from my normal procession for a minute and mention the interface of the game. XIII had an OK interface, but it was hard to see at times. XIII-2 has corrected this and made it a lot easier to read and what's even better is they included an option to magnify whatever your selecting. Making the text bigger is so nice since I have a lot of issues see shit at a distance. It really helps. Well now, XIII was much criticised for its very linear game play. The linear story is still there, but it does a good job at masking that, which is fine. All games are eventually linear, but the story needs to hide that. It's done with a lot of time travelling to get to where you need to go, find the pieces that you need to open the next time gate, and new time lines to explore in order to see alternate realities. All these eventually come together in getting to the end, so whereas you might decide to do one area before the other or make some choices different, you get the same ending either way. It's not a bad thing; I did enjoy going through the worlds and seeing all the different realities the game had to offer.

Fascinating windmills...
Another part of the game play, which is also part of the combat, is the monster taming aspect. Some relate it to Pokémon in that you capture monsters, then level them up to use in battle. OK, this is true, but I didn't really find it much like Pokémon. At the end of a fight, you have a chance to get the crystal of the monster you fought and then you can level them up with monster food items you find/buy in the world. There are monsters for all classes in the game and they fill the slot of the third person in the party. It's not a bad system. I didn't revel in the glory of it, but it was actually nicer than having to manage another stupid character I didn't care about (the other being Serah as Noel was great). You can make up your own Paradigm packs to whatever combination you want if you have the monster crystals, but really I used Rav/Rav/Rav and Rav/Rav/Com the most with Med/Sen/Med on the side. You can only have three monsters equipped so unless you want to put a load of stupid time into levelling up one of each monsters and switching constantly with your packs, just stick to the three monsters you'll use. While I'm here, the combat system has been so very much improved upon and I was elated to see that. Switching Paradigms is instant and as soon as you click on your new set up, everything is instantly usable. And the best thing? When the main character you are controlling dies, it switching to your other. You don't die! I'm so very happy they changed this issue as it was the worst thing possible in XIII and made no sense at all. You can change your party leader between Noel and Serah to utilize their specific 
Finally the Paradigm system works!
abilities or to just have a change up in battle. The classes were tweaked a little, though more so through the changes to the Crystarium. Instead of learning the classes and specific ability tiers, you just have one Crystarium per character which diverges onto the other class paths. At certain points in it you can choose one bonus out of a few (though you choose them all eventually). It's a more linear way to do it and I thought it was way better than the previous, bulky process. I had a really good time in the different time lines. The story was engaging and the characters were pretty awesome, except for a few retards, one of which was my female party member. Ugh. It was still better than having to listen to Vanille cackle all the time or Lightning whine like a five year old. I was sad that Hope couldn't be a team member, but thrilled at his part in the game. He was my favourite character in XIII and I was very happy to see him back. Noel's story was incredible and really made me feel for him and his plight. It was so well done, bravo. There is so much to do in the game, including mini games and all the awesome trophies/achievements you can get. The end times in the game is fantastic. The ending fights, the ending cinematic, and even the song was pretty cool. It was worth it for the time I put in.  


Noel Auditore da Firenze?
The post game was good too. When you beat the game you are given an item which allows you to view paradox endings and those are really sweet. You can also unlock a few new battle additions like the choco stopper (I think that's the name, it's 2am and I don't have the game turned on) which speeds or slows your battle. I sped up my battles and they go by so quick its awesome. Grinding is a lot better, but the thing is that it also speeds up the cut scenes, which is annoying. I wish there was just a battle speed up and a leave the cut scenes the fuck alone setting. Ah, well, I know what went on in the cut scenes anyway, but still. I got a lot of the trophies done, though I can't remember how many at my first beating of it, but it was a great amount. And now the topic which I hardly ever write about: DLC. Usually I will write a review before any DLC comes out, but the DLC was so hyped for XIII-2 that I wanted to wait a bit. Promises of DLC had been around since XIII-2 was announced and boy have they laid it out. Colosseum battles, costumes, weapons... they have a lot to offer and even more on the way. I bought a few of the weapons, some of the outfits, and some of the Colosseum battles expecting joy and for the most part, that's what I got. I like the outfits I downloaded and the battles in the Colosseum are great. I still haven't been able to beat Ultros/Typhoon, but I am slowly getting them down every time. The Assassin's Creed costume for Noel is the absolute best and the N7 costume for Serah is my favourite for her. I don't see myself getting any other costumes, but the Colosseum battles are awesome and, except for Sazh and Jill, I 
Commander Serah Shepard?
have got them all. Sazh and Jill I didn't get because I hated their characters in XIII and have no desire to acquire them. Because of the eventual linearity of the game, there is no replay value, but I guess they got around this with the post game and DLC. There is really a lot to do and I'm not even done with it all yet. I was sad to not see any Espers (Eidolons), but I guess they aren't needed due to all the other things in the game. Weapons and armour were a lot like XIII in that you upgraded what you got to make a more powerful weapon, though you did have to find materials to make most of the items. That was a pain sometimes, but in the end it wasn't too much of a trial. I was also happy to see that the weapons you made in game were more powerful than the DLC weapons, overall. Of course, it all depends on what you want to do with your character as to the weapons you used; different attributes and abilities.

Final Fantasy is a huge series and full of many games with their own spin off, but that being said, it's not for everyone. A lot of people are also sick of the series and that's their right, but I would still recommend playing this game, at least once through. It surprised me, I admit it. I wasn't going to play the game, but in the end, how could I not. It's Final Fantasy. Give it a go if you're interested in JRPG's. It's worth some time :)

At least someone got an awesome haircut

08 February, 2011

30,000!

Though it's not Friday, I don't care, this is what I've been playing... FINAL FANTASY 13 FOR FUCKS SAKE. What the hell. I know. Despite the scathing review I game this game a while back ( this nonsense ) I came back to it (almost a full year later) because my younger sister decided to play it over here for a bit. I watched the Optima shifting, the fights, the music, the graphics. The annoying as hell footsteps... and I became a little nostalgic for the grind. Yes the grind. The devious devil of disaster that is the Post Game of FF13. After a year though, it wasn't too terrible coming back.
A few battles here and there and I slid back into it. A little quick research on where I was going with my weapons and some good Optimas to set up and I was back in the game. Literally. I went from 62 hours to almost 100 in like a weekend. So what have I got to show for it? I have now finished every mission there is to finish and have five starred about 85% of them I think, but I don't know that I will five star them ALL... that achievement might be a bridge too far. Besides that one, the only other achievements I am missing are hold every item/weapon/accessory, kill a long gui whatever, and fully develop every character (which I'm close to).
After the pain of going through this game once already and now having to watch my sister go through it (though I don't really mind that), I can safely say that once I have finished these achievements, I will not play this game again. My nostalgia has begun to fester into a seething resentment for the lack of any kind of replayablity in this disaster of a game.
The big deal of this post however is that with FF13's rage inducing grindfest, I have toppled over the 30,000 gamerscore mark and at this time sit at 30,209 gamerscore. It was a nice time when it happened... I just sort of scooted from 29k to 30k and hardly noticed it until I checked how many achievements I had left to get. It's nice to have an even starting number again, though it will be over soon. Back to the grind.

15 May, 2010

Gaming Week(s) 2010 01 May - 14 May

Two weeks worth of gaming this time as I missed last week due to death (not really).

Lost Odyssey (360)
     - I am in love with -everything- in this incredible RPG

Magic: The Gathering (360 XBLA)
     - A great online card game that is enjoyable at times

Dirge of Cerberus: Final Fantasy VII (PS2)
     - The epic tale of the best character in video games
Final Fantasy X (PS2)
     - One of the best Final Fantasy games in the main series

Crisis Core: Final Fantasy VII (PSP)
     - Almost the best FF game in the series, takes you in & doesn't let go
Dissidia: Final Fantasy (PSP)
     - One of the only 'fighter' games I play, but it's really very RPG
Final Fantasy Tactics: The War of the Lions (PSP)
     - The best of the Tactics games truly; so enthralling

Pokémon Pearl (DS)
     - A fantasticly addictive strategy game of awesome
Final Fantasy IV (DS)
     - The best FF game ever made & it always entertains

Age of Conan (PC)
     - Enjoying some more time here & there in this great Funcom game
Star Wars Galaxies (PC)
     - Having rage-quit after NGE, I decided to try this game again

01 May, 2010

Gaming Week 2010 24 April - 30 April

Due to me having the Plague for the better part of three weeks, this is still mostly compromised of hand-held games. Also, this is delayed due to me having the Plague. Apologies.

Dirge of Cerberus: Final Fantasy VII (PS2)
     - The epic tale of the best character in video games
Final Fantasy X (PS2)
     - One of the best Final Fantasy games in the main series

Crisis Core: Final Fantasy VII (PSP)
     - Almost the best FF game in the series, takes you in & doesn't let go
Final Fantasy (PSP)
     - The original game redone in wonder; a great play
Final Fantasy II (PSP)
     - Not the best FF game, but still a good playthrough
Dissidia: Final Fantasy (PSP)
     - One of the only 'fighter' games I play, but it's really very RPG
Breath of Fire III (PSP)
     - Bringing back the memories of the good ol' days is always nice.
Final Fantasy Tactics: The War of the Lions (PSP)
     - The best of the Tactics games truly; so enthralling

Hoshigami (DS)
     - It's hard to categorise this wonderful story, but it's worth a play

Anarchy Online (PC)
     - Enjoying some more time here & there in this great sci-fi game
League of Legends (PC)
      - I have no idea if I like this game yet, but I think I do

23 April, 2010

Gaming Week 2010 17 April - 23 April

Dirge of Cerberus: Final Fantasy VII (PS2)
     - The epic tale of the best character in video games.
Final Fantasy VII (PSP)
     - A PSN release in all it's original glory!
Crisis Core: Final Fantasy VII (PSP)
     - Almost the best FF game in the series, takes you in & doesn't let go!
Final Fantasy VIII (PSP)
     - Another PSN release in all it's originl epicocity!

Anarchy Online (PC)
     - Enjoying some more time here & there in this great sci-fi game

16 April, 2010

Gaming Week 2010 09 April - 16 April

Tales of Symphonia: Dawn of the New World (Wii)
     - A really fantastic sequel to ToS & a great Tales game
Final Fantasy IV: The After Years (WiiWare)
     - Truly worthy of being the FF4 sequel.

Shin Megami Tensei: Persona 3 FES (PS2)
     - The best Persona game & best game in Megaten
Dirge of Cerberus: Final Fantasy VII (PS2)
     - The epic tale of the best character in video games.

Final Fantasy (PSP)
     - A remake of the original, amazing, fantastic, addictive!
Crisis Core: Final Fantasy VII (PSP)
     - Almost the best FF game in the series, takes you in & doesn't let go!

Anarchy Online (PC)
     - Enjoying some more time here & there in this great sci-fi game

Left 4 Dead (360)
      - Killing zombies is so much fun!

12 April, 2010

Final Fantasy XIII

I guess it's about that time again to make a review for Final Fantasy XIII. I have tried to write this review four times now, but I always forget I'm writing it & then shut down the computer without saving. I suppose that is actually how I have summed up the latest installation of this wonderfully epic storyline. I'm well aware of everything else people have said about the game & I don't really care about that. I enjoyed the game to the end & for a bit of post-game as well, but after that... I just couldn't bring myself to pick it back up for the mission grind or the Crystarium grind... it just held ZERO interest for me. I had absolutely no desire to do those things. I'll get to that, though. For now, we'll start at the beginning. Graphically, this game is the best in the Final Fantasy game series, hands down. I played the 360 version, of course, & it was phenomenal. One day I hope that the entirety of all game-play in a game will look like Advent Children through 100% of the game, but until that mythical day happens, FF13 has come pretty damn close. It was very obvious, still, the differences between the full FMV's & the actual game-play (even on the PS3, the graphics really weren't all that different). Movement was incredible, but seriously, the footsteps? I'm all for realism, but I can't even hear my OWN footsteps when I'm walking (granted if I'm out walking I have my headphones on so I don't actually hear my footsteps...).

I really don't want to spend 80+ hours listening to my character running around, but alas, that is how it turned out. But this is for graphics! Audio will come next! The spells were breath-taking &, ladies & gentlemen, the Espers (Eidolon's! Ugh) were the stuff of legends. I really can't rave about the graphics more, just to say that at times I put the controller down, peering over landscaping forests, steep cliff-sides edging out into an expanse of ocean... it made me very sad that I couldn't be there & at times I felt that I was there. It was a fairy tale world & so lovely. Now we can get into audio. The sound was nice, yea nothing really amazing, I'm sorry to say. Actually, though, the soundtrack was awesome... away from the game. During the game I listened to the music for about 2 hours, then turned it off & just turned on the actual soundtrack on iTunes. Gorgeous composition for which I give it the highest recommendation, but while inside the game..? No, it got very irritating. I don't really have a lot of experience with audio in a game apart from the music, so I'll just leave it with my comments about the music & afore mentioned aggravating footsteps. Of course, we come to what everyone else bitched about relentlessly. The game-play OK, yea it is so very, very linear at the beginning... & for about 24 hours of game-play you have no choice in what you do & your actions are heavily controlled. This annoyed me at first until I just
stopped caring & enjoyed the beauty of the game. Combat in the game was... well it's hard to say. I tried to queue up my own spells & choose what I was doing, but 99.9% of the time, just spamming 'Auto' is really the best thing to do, unless you want to do one of your OMGabilities which are quite OMG to be honest (or an Esper ability or item). FF13 employs an event in combat which has NEVER been good in ANY game EVER MADE & for some reason games still fucking put this in! The character you control, if they die... it's game over. WHAT. This is never a good idea, developers. Why on earth can't your party members throw a rez down? It just boggles my mind endlessly whenever this crops up in a game. It's like in DMC4 when you first run into the Dice room? And you finish & think wow that was the most annoying experiment a game dev has put in a game, glad that's over, but then for the last 40 minutes of the game when you have to do five more Dice games & you're thinking WTF is this shit, did they actually think this was a good idea? Yea, well it's like that.

So after your initial stint in Cocoon you get ferried down, by Bahamut no less, to Pulse where the game expands in quite a Deer-In-Headlights way & you are thoroughly humbled by how lame your characters actually are. You're introduced to more mobs than you could take in an entire evening & the wonderment of Missions. Don't be blinded by this beautiful, forever-stretching landscape though, your game is still pretty linear. You can only do so many missions before you're scooted off to the next area & your exposure to the most difficult mobs you've had to encounter. Good luck levelling up for the next three hours. My biggest disappointment in this was that I really thought there would be more LIFE on Pulse, but it's almost like everyone is either a monster or Esper down here. No towns! I was so distraught by this! My favourite thing is running around towns & taking in the life of a game. Well after you're guided around Pulse for a little while & finish up some more missions (or not as they get way too hard to even contemplate) you're glided back up to cocoon in an owl-ship (I'm serious) for more linear-linear game-play instead of the semi-linear game-play on Pulse. I finished the game at 59 hours I believe & I didn't really have to spend time levelling except when I first got to Pulse. The last boss is not hard at all... it's just very long. It's a stamina battle, so make sure you have two cans of pop next to you instead of just the one. The ending sequence is almost 1 1/2 hours.

Post-game! Wooo...? I was very excited about post-game. I really love doing things around the world & taking my characters to trounce the evils I could not vanquish before, but unfortunately, nothing at really changed. My Crystarium was open to the max now & all my people could be... anything. It kind of lost it's beauty at that point, to be honest. Sure, some characters are better at one thing that the other, but they can do everything -_- What happened to being stuck with a Thief, White Mage, Black Mage, & Bard & having to really try to make it work? No. Now you can do anything with anyone & you won't really fail. Well I took my awesome characters of awesome back down to Pulse to work on Missions. Okay, it was cool finishing all the D level ones, the C ones mostly done, & a lot of B & A one's taken care of... this is getting really boring. What? Now I have to grind even more CP because everything takes 2839472394 to level? This is really boring. That sums up the post-game for me. Really, really boring. I have absolutely NO desire to play this game any more, unfortunately. Not to mention it has ZERO replay value at all! There is nothing you can do differently. Nothing at all, not one thing that you can change to do in another way. Everything, right to the end is determined & you are guided along that path. Don't get me wrong, the game was awesome to play through & I do not regret getting the CE of the game. I loved to go through it, but I will say, I probably won't play it again for a while & then when I do, it will be to get the achievements specifically, not because I want to play it again for fun & joy & love. This is a great installation in the Final Fantasy series, I really did have a good time. There are some glaring flaws in it, some of which crippled the game-play a bit, but being crippled myself ( har har ) I am used to setting those flaws aside & focusing on the better areas.

I recommend this for rental or buying it used most likely. Unless you're crazy obsessed with Final Fantasy, don't buy a CE or new issue of the game because you'll probably be disappointed when the game decides to play 80% of it by itself & just let you watch. Also, you have to switch discs twice, which isn't anything big at all & once you're on the 3rd disc, you never go back.

27 March, 2010

Gaming Week 2010 20 March - 26 March

Eternal Sonata (360)
    - A treasure to play with awesome comat & storline!
Final Fantasy 13 (360)
    - A great story with awesome combat~

Pokémon Pearl (DS)
    - Like all Pokémon games, fun to the end with great replay!

Tales of Symphonia: Dawn of the New World (Wii)
    - A really fantastic sequal to ToS & a great Tales game
Castlevania: Judgment (Wii)
    - Surprisingly great & fun to play

Shin Megami Tensei: Persona 3 FES (PS2)
    - The best Persona game & best game in Megaten
Shin Megami Tensei: Persona 4 (PS2)
    - Exciting & addictive JRPG
Shin Megami Tensei: Digital Devil Saga (PS2)
    - A wonderful world with amazing art design

19 March, 2010

Gaming Week 2010 13 March - 19 March


Final Fantasy 13 (360)
    - So incredible my heart soars!

Ace Attorney Investigations: Miles Edgeworth (DS)
    - Hilariously addicting.

Final Fantasy CC: Crystal Bearers (Wii)
    - Awesome writing & gameplay
Castlevania: Judgment (Wii)
    - Surprisingly great & fun to play
Tales of Symphonia: Dawn of the New World (Wii)
    - A really fantastic sequal to ToS & a great Tales game

Shin Megami Tensei: Persona 3 FES (PS2)
    - The best Persona game & best game in Megaten
Shin Megami Tensei: Persona 4 (PS2)
    - Exciting & addictive JRPG

League of Legends (PC)
    - A very strange MMO/RTS type F2P game, somewhat fun

11 March, 2010

Gaming Week 2010 06 March - 12 March

Final Fantasy 13 (360)
     - So incredible my heart soars!
Magna Carta 2 (360)
     - Such a wonderful & fun game
Left 4 Dead (360)
     - Death to zombies is NEVER a bad thing
Clive Barker’s: Jericho (360)
     - The amount of gore is noteworthy & glorius

Ace Attorney Investigations: Miles Edgeworth (DS)
     - Hilariously addicting.

Final Fantasy 12 (PS2)
     - Such a brilliant game
Star Ocean: Till the End of Time (PS2)
     - Addictive & wonderful in tale telling
Shin Megami Tensei: Digital Devil Saga (PS2)
     - One of the best games ever made

06 March, 2010

Gaming Week 2010 27 Feb - 05 March


Very sorry for the delay in getting this gaming week out. I was heavily distracted by Star Ocean: Till the End of Time.

Star Ocean: Till the End of Time (PS2
     - An encompassing & epic story
Final Fantasy XII (PS2)
     - The fabulousness of this game never gets old
Baroque (PS2)
     - Whenever I feel a little too happy with life, I pick up this awesome game

Eternal Sonata (360)
     - The tale of musical awesome
Left 4 Dead (360)
     - Incredibly fun on 360 & PC as well
Infernal: Hell's Vengence (360)
     - Shit game of utter balls; don't bother with it

Ace Attorney Investigations: Miles Edgeworth (DS)
     - Hilariously addicting.

20 February, 2010

Infinite Undiscovery


When I first started playing Infinite Undiscovery I was devastated by the game. Even more shattered was my poor materia heart at the mere thought that tri-Ace could produce anything other than gold. I pressed on through about two hours of agonising game-play in the hope that somewhere there would be a hitch I could grab on to... then I turned it off & put it away for the better part of a year and a half. Earlier this month I was working on some Star Ocean: TLH achievements and decided Hey, why not give my old Infinite Undiscovery another go? Maybe I've matured as a gamer! Unfortunately, this was not the case. Not that I hadn't matured as a gamer, which I have, of course, but IU was still agonising and defeating me at every turn. Resolved to NOT play the game on Pansy mode, I ploughed through the prison. Fought my way up the endless staircase and braved the black forest of what-the-fuck-I-can't-see-fucking-shit. Finally, I emerged into a clearing facing none other than... myself? A little disappointed by the seemingly brick walled storyline, I put the game down for another week as I grabbed a few more achievements in Star Ocean: TLH. Then one foggy, snowy morning I glanced over at my game shelves & my eyes caught the glint of Infinite Undiscovery, sparkling in the dawn's light. Why not? I put it in again, left the camp with Aya in my arms, dodging the dragon at every turn, somehow managing not to get fucked by his fiery breath.


Upon reaching the village of Nolaan I set my obviously eventual girlfriend (seriously, three hours into the game, if you didn't realise this would happen in the next 40 hours of game play you're retarded) and was bombarded by the stupidest party members I would meet in the game. Oddly enough, my rage at the annoyingness of their personalities fuelled me on. I refused to be beaten by twin spell casting twat whores. Slowly, gaining a grip on the combat mechanics (after forty minutes of reading online advice about combat because the game does shit for explaining it), I moved through the caves, learning to use my connecting skills for useful events and hidden secrets. 
By the time I emerged from the Shrine, flute in hand, I knew that something had occurred at some point in the last sixty minutes. Something I couldn't explain. Something magical. I found myself only playing Infinite Undiscovery from that moment on. I forgot about Star Ocean: TLH. I let other games slip away. I would turn on the 360 before even my computer when I came into the room. It was as though some veil had been lifted from my eyes and I could truly appreciate the glory of this game. Now, normally I say that if it takes you some time to get into a game, it's a failure as a game because you should be hooked from the beginning. I will remove that statement from my data banks now & admit that I was wrong. Infinite Undiscovery took me completely by surprise & captured me firmly in it's grasp. At first, it's graphics were a little meh, but as the game pressed on, the cut scenes really impressed me, & the general graphics of the game playing portions were nice in themselves. They weren't the best ever made, but they were very nice.


The voice acting was good, I suppose, as far as Western voice actors can take it. I would have liked to have the option of Japanese voice actors (I loved that option in Enchanted Arms) with English subs, but alas, some things are not to be. As well as good voice acting, the soundtrack was very lovely as well. Beautiful pieces fit into storyline events in a perfect symbiosis which wrenched at my little black materia heart during some very dramatic scenes. The story, I began to find out, wasn't as transparent and convoluted as I had previously thought.  Close to the end of disc one, occurred an event which I had no idea would happen and, to be completely honest, took me by surprise in a way which brought a tear to my eye. Surprised as the emotional impact this game had on me, I considered setting it down for a few days, but I found I could not. I had to le press on.  I couldn't believe it when the end of the game rode along, the final cut scenes of immense drama, & the epilogue. I was stunned to feel tears running down my cheeks & I am not ashamed to say it. I'm not an easily emotionally reactive person to 'touching' moments & the like, so for this to occur was an event. The story grew on me like Watermelon Sours. You have a glass thinking how nice it is.

This tastes like Jolly Ranchers and hey, why not have a few more glasses? Oh man, this is like candy, I wonder why it's not having any effect on me? ~Stands up~  How did I get on a desert island? 

That's the best way to describe the subtle grasp the story entwined me with. Even now, I am pained to take time away from the game to write up this review, but I realised I had to do it now or I'd loose another five weeks to the Compulsive achievement. As I moved through the game, I found myself not really giving a shit about the achievements; I just wanted to get through the game, to see the next stage. I felt like a gamer again &; not like an achievement whore. It was such a nice feeling. When I beat the game & saw my 600+ round up of points, I was shocked, I must say. I hadn't even realised I was getting the achievements, I had been so wrapped up in the game. So I started another play through on Normal (even though I unlocked Hard) & got a lot of the optional achievements in that run through, as well as some missables. Hard mode is what I shall do the Compulsive, Treasure Chest, & Cherubic Gate achievements on. The rest I will finish up on my Normal Clear Data. Infinity mode looks so ghastly and you only end up getting ONE, yes ONE, point for it... and that comes from defeating the Ethereal Queen on Infinity Mode. It seems a little retarded, to be fair. I have seen videos of Infinity Mode and well... tri-Ace, you never change. I will do it one day, but after getting the other 999 points, I will set the game down and very, very slowly work on Infinity. Star Ocean: TLH still requires my attention and soon Final Fantasy XIII will be out and my life will vanish from existence at that time. I never thought I'd recommend a game so highly as I do with Infinite Undiscovery. Shocked and amazed, I bring it to a game sitting in my top 10 games of all time. Please give it a go, get past the first few hours. After Castle Prevent it all gets so much better. Oh yes... download the vouchers from the 360 store. They are free & will help you so much for crafting (which is awesome by the way! I know I didn't mention it a lot, but seriously the crafting rocks!)